In Computer Science pupils are taught the principles of information and computation, how digital systems work and how to put this knowledge to use through programming.
Computer Science is a practical subject, where invention and resourcefulness are encouraged. Pupils are expected to apply the academic principles they have learned to the understanding of real-world systems, and to the creation of purposeful artefacts. This combination of principles, practice, and invention makes it an extraordinarily useful and an intensely creative subject.
The KS3 program is a practical program giving students opportunities to apply their understanding in a range of different contexts. Currently those contexts include:
Scratch
BBC Microbits
Probot Cars
EV3 Lego Techniques and EEP Robotics Challenge
HTML text based programming language
Python text based programming language
The KS4 program has varied depending on the needs of our students. At present pupils, work towards the Gateway IT User Skills qualification or OCR Functional Skills in ICT, depending on their ability.
Both aim to develop pupils’ IT skills to equip them as individuals so they can participate fully in society and in different types of employment in the future.